opcodetool.h

Defines utilities for implementing the UDI opcode maps

Author

Marcel Sondaar

License

<Educational Purposes>

Note that all default opcode sets expect custom properties to be assigned to the following offsets relative to the start of the custom property set: +0 - (current) framebuffer +1 - (current) palette

If there are more buffers/patterns involved in rendering, then these opcodes do not suffice and need to be customized, in which case the mapping to properties can be adapted as well.